Abby Layton
22, game designer, UK.
Music
I compose video game soundtracks in a variety of styles.
I also have sound design experience creating sound effects
and editing audio, so I'm suited to engineering a game's
sound system for immersive experiences, adaptive soundtracks,
etc.
Below are some of my best works from recent years.
|
"Sunset Supernova" - Satanic Panic (2025) |
"Level 0" - Out on a Limb (2025) |
"Water our Fields" - Test of Time (2026) |
Design
I create games independently, doing programming; level, systems, sounds and game design; tile, sprite and background art; music and sound effects. I specialise in designing for 2D platformers and other 2D games, using the libGDX Framework.
Programming
I'm an experienced Java programmer, currently working on a game engine for 2D platformers.
My projects
2024 - Cargo Void (Game a week)
2025 - Peaks (Game a week)
2025 - Satanic Panic (Co-labs 5)
2025 - Out on a Limb (CheddarCat)
2026 - Test of Time (Indie)
2026 - Music Rush (Dissertation)